![]() The 3rd will be for average-sized updates, and the 4th for small hot-fixes. Rather than reserve the 2nd for localization, we will instead be using it for major updates, such as our SOS update. We never plan to bump up our version to 2.0 again, so the 1st number in our version will always stay the same. For Toontown Offline, we plan on using a similar, but slightly different versioning system. The 3rd represented a major update, whilst the 4th a smaller update. The 2nd represented the localization of the game. The 1st number is a 1, and it always stayed the same. Disney originally had the same amount of numbers for their game versions. ![]() v1.0.0.0 is a pretty long version name, but for a good reason. Speaking of updates, we need to fill everyone in on how we will be handling our versioning from here on out. Please note however that there will not be a consistent flow of these smaller updates as we shift our main focus over to our SOS update. These updates could range anywhere from a new Transformation Magic Word, to a few bug fixes, or even new features for an existing system. Once again, we thank you so much for helping us Test our v1.0 update, and very much look forward to bringing our Test Server up once again upon the release of Operation: Seek Out Scrooge.ĭespite the imminent closure of our Test Server, we plan on continuing small patches to the game on a regular basis. Not to mention that we’ve been hosting our Test Server for over half a year now!Īs we approach the release of our v1.0 update, we will be subsequently closing off our Test Server and Test Server Discord until the next major release of Toontown Offline. It may not have exactly been done when we first anticipated, but it turned out a lot more complete and polished than we had planned, too. We are also finishing our conversion to Python 3 before we officially release the v1.0 update, as support for Python 2.7 (the version most Toontown projects use) actually ends today! Thank you for sticking with us through the prolonged efforts made on this massive rework of our game. At this time, we are putting our efforts towards cleaning up any last bugs and issues found that have not yet been dealt with. With all that said, our v1.0 update is practically feature complete. Since our last blog post one month ago, we’ve released Toon Parties, The Prologue Episode, and Custom Controls all on our Test Server. This past month has been our most active month all year in terms of Toontown Offline’s development. But enough about the past- what about now? ![]() Most features in Disney’s Toontown Online are now over a decade old themselves, with Parties and Field Offices making their way up there now that it’s 2020. It’s crazy to think that we’re now in a decade where Toontown’s path is now controlled exclusively by the fans, for the fans. How about… Happy New Decade! That’s right, it’s finally 2020. happy new year? No, no that still isn’t right. Happy new blog post! No wait, that isn’t right. ![]()
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